Neon’s ‘ridiculous’ Patch 8.11 improvements terrify the VALORANT community

Of VALORANT Patch 8.11 is fast approaching and players are bracing themselves for the arrival of some seemingly meta-breaking changes for Neon.

From professional analysts to the general player base, many VALORANT fans have been left shocked and absolutely terrified by the planned adjustments for the fast-moving agent. There are plenty of changes that the community has called “ridiculous,” including her ability to move back and forth at the same speed as her normal High Gear spring speed.

She also gains two slide attacks, can perform back-to-back slides, has the ability to shoot without movement errors during a slide, and only 0.2 second re-equip time after her slide in Patch 8.11. As a result, she will be a demon of motion that can zoom across the battlefield, and is built to break some ankles as she shoots with perfect accuracy while a la Apex Legends.

The community is already ablaze with comments about how Neon will take over the meta, especially in low to mid-range Elo, where players won’t be able to shoot moving targets as consistently as in other situations. This has also raised other concerns about Neon becoming a target for Smurfs to use in lower Elo, as these changes will benefit those with wildly accurate first shots.

“Neon has always been annoying to play against and play with,” one user commented after Neon was compared to one Duty character. “She’s the only officer who doesn’t feel like she belongs in the game at all.”

On the latest episode of Plat Chat, popular analyst and caster Josh “Sideshow” Wilkinson said that while the changes to Neon looked “crazy,” he was very excited to see the potential highlights that could come from a Neon being in the perfect portrait photo slides as they speed past enemy lines for a choice.

However, others are willing to immediately lock down Cypher as a way to counter the speed and mobility Neon has gained in this latest patch. Overall, Cypher is already a great counter to Neon, as his tripwires require no charge time and instantly catch any agent that activates them, but with these new changes he could be a must as players rush into the game. to try her out.


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